/* ################### Begin of Header: Synthax description #################### Synthyax: object -> create an instance of the object referred to by . rotate -> rotate previously specified object(s) counter-clockwise about the axes (that are set to unity) by (positive) in degree. translate -> translate (move) previously specified object(s) by , and . Transformations are specified in the order in which they are applied immediately following the item to be transformed All units are in metres ################################ End of Header ################################# */ object ALGL4 rotate 0 0 1 253.443 translate 52.3800 20.3300 0. object ALGL4 rotate 0 0 1 82.7617 translate 74.0400 5.89000 0. object ALGL4 rotate 0 0 1 295.392 translate 58.1500 23.3000 0. object ALGL4 rotate 0 0 1 126.711 translate 73.1200 40.7400 0. object ALGL4 rotate 0 0 1 350.910 translate 74.0500 32.3600 0. object ALGL4 rotate 0 0 1 166.889 translate 81.7600 33.4000 0. object ALGL4 rotate 0 0 1 178.041 translate 98.0700 41.4500 0. object ALGL4 rotate 0 0 1 32.2560 translate 82.7900 46.8800 0. object ALGL4 rotate 0 0 1 95.6893 translate 87.3900 48.4300 0. object ALGL4 rotate 0 0 1 318.085 translate 83.2500 64.0000 0. object ALGL4 rotate 0 0 1 253.572 translate 94.5100 82.9500 0.